{
  "completed": true,
  "reviewed_at": 1788818931.7854478,
  "public_interface_only": true,
  "native_replay_ok": true,
  "game_identity": {
    "Dockerfile": "33cbf55099666e050d8c17565f811afb766697130cd358fc92007f5fa540201f",
    "GAME_GUIDE.md": "8c6415c34076772c1aaa5f8f8297f47110a480f196121d70b9f7b4316e31c127",
    "assets/LICENSE.md": "b3e0b4492ba2456ef66d524780e613172b4825f7383d88e64f7c0a544f77b2c7",
    "assets/SILQ_MANUAL.txt": "e8b0605b856d69f68376026bd99240a0867dd94f2c6eae17b58f2271f1606df3",
    "assets/SOURCE.md": "aa6c116c99423de98fe2ec5dbf5620beb7035db6f4ef478afbff984273e0f097",
    "compose/compose.yaml": "de3caf3f418e2b0c3f1c1344c5c1f8337a89b2adafbce84875c2379ab034df61",
    "engine/main.c": "bc6040d25d51859e218a1ec3c1685af2777e184e024237c8fecc84ae8f3e0cb4",
    "engine/patch_upstream.py": "ff1596b9a10b9a794e90f9220ee9dbd075a2423843ffdbe8c20359a0b80ac8b3",
    "pyproject.toml": "69c45d7a2b8a36f4a37a18a6b5a6bf336b671b88fa2412aaefd6f664f4c13882",
    "silq_eval/__init__.py": "cfb5b1258df0de6bb422832241f26955f2fb4af2d498e0b9fd4bc4e1e4d2ca74",
    "silq_eval/audit.py": "a1d41f295c6d37ac6bb1b5e813fe90bc900af98b7a51a8408600deb649382ce5",
    "silq_eval/client.py": "97131a4221a5f601aa86596ce8d1c2603a9753c896e15474203fee7bdb23c087",
    "silq_eval/interface.py": "d599f96b61bdee71badf1f0f39daee7a7f8d9dc7e1757a499908099d9e707692",
    "silq_eval/providers.py": "89f9fba791fa8f5354f5257881ddd3b05a43cb32c22157e36856834a5d8ce0d4",
    "silq_eval/scaffold.py": "56d5c0f52598408b1d478ee53037076559b86367ea99a9d94c8397d023ebacec",
    "silq_eval/scoring.py": "7b6bc57b3a673f1a8de617a2ae198bc82b11bd5e67f87098cd801989fa29322b",
    "silq_eval/service.py": "5fddca5c57149e3190d1258a5ae70be9a251c236a2dfed44b3ce56f670dbcd34",
    "silq_eval/task.py": "53a17c2d770980cafa3f2404617c75dbae95bf5bba16cf23bfe41c1b65f0e247",
    "silq_eval.py": "ee271035a81d3900ca1f63a951b463a718e26e4f9d7b434b620c7d2c923d7595",
    "uv.lock": "1a6538e91f857fff0d6ab1f4eb1861255fa03f78a6d7a7b77ecb872aeca1ca3a"
  },
  "run": ".private/direct-play04-geometry27",
  "actor": "development agent in root task; prior source knowledge, no independent human baseline",
  "validation_scope": "Fresh 80x27 game through the frozen public client. No hidden state, journal or random stream read until native quit and container cleanup. No victory or human win rate claimed.",
  "observations": [
    "Noldor Fingolfin 3/3/4/4 with Melee 5, Evasion 5, Perception 2, Will 1 and Song 2; learned free Elbereth, Dodging and Power. Public native menus exposed costs and prerequisites. Will ability menu was inspected without purchase.",
    "Opened doors, picked up a torch, used native running, camera shifts, monster list, inventory, equipment and the compressed overhead map. Six Wolves and one Grimhawk were killed. A sleeping pack and Tanglethorns were bypassed. Lowest displayed health was 21/41; doorway retreat and native rest recovered full health.",
    "Two failed bashes stunned the character; rest removed stun and a later bash opened the door. Coordinate mistakes produced native wall messages. A batch killed the Grimhawk at frame 168 then reached trap confirmation at 169; the following 8 declined it at 170. Root read public history 168/169 to resolve the nonmovement. An earlier wolf kill at 87 was also read through history. These errors and intermediate prompts remain in the replay.",
    "Elbereth was started and stopped several times at 50 feet. At frame 257 the song and 50-foot depth were both visible. Descent frame 258 was the native maze message prompt; acknowledging it produced 100-foot depth at 259. Stopping the song at 261 preserved current 100-foot and minimum 50-foot fields. Song occupies row 21; depths occupy 25 and 26.",
    "After inventory, equipment and overhead-map checks, deliberate native Q/y/@ ended the game at 100 feet with 41 HP, zero jewels and zero score. The run used 269 keys and 318 native player turns; elapsed 1063.07 seconds includes developer deliberation, not a human timing baseline.",
    "All 270 native records replay exactly with the frozen image; all 92 printed public JSON screens match text, attributes, cursor and bells. All 93 public commands succeeded, including the completed-session check. Root read the native text from each printed screen; attributes were also preserved in the public log and checked automatically. Intermediate batch screens were saved in client history and independently checked by native replay."
  ],
  "unresolved_environment_errors": [],
  "limits": "Finite direct play and native fixtures do not exhaust gameplay or prove security. This validates interface operation, not winning ability. Earlier trajectories are supplementary and retain their original geometry.",
  "supplementary_report": "analysis/direct_play_v2.json",
  "evidence_sha256": {
    ".private/direct-play04-geometry27/manifest.json": "9d15075de0a683770fcad7c55bebeef81aae7b72b47039a97c808ccf32986699",
    ".private/direct-play04-geometry27/public-play.jsonl": "28d57a28125962241e58215c63a31a275347dda103bfefa2fa9d84ba4398c33d",
    ".private/direct-play04-geometry27/replay.json": "d69866bd40a06ec302e076be30edb94044e92389840c547c8efed4179e9eade5",
    ".private/direct-play04-geometry27/state/events.jsonl": "d85f883b227e89c029ac859dc877aa57f86cba96c6de1f7730a5a93b90cf271d",
    ".private/direct-play04-geometry27/state/summary.json": "7390c5194ee303b93d2fcac8e2002bca8fc5d66010b38464f9e9534f337ce037",
    ".private/direct-play04-geometry27/public-play-runtime.json": "6f95dfc3524e1a80dc99b4fb8b249b23071367d0c0cb919042cee462e42a1b57",
    ".private/direct-play04-geometry27/public-play-audit.json": "e2a56471bf21bf9b4cbbb6d821e0e8d771cf46db76a72abeccfa2710590c503c",
    "analysis/direct_play_v2.json": "b64a80ad6074f40ab4b4c9f39badbf3d999717472d5c7ff3bfb2ea410c62a1e2"
  }
}
